Robot
Parts XVII and XVIII
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Some notes on Parts XVII and XVIII:
- Right off the bat, the color of these two pages seems a bit weird despite them being the same hues I've been using all along. Or maybe it's just me, I don't know. The amount of time that passed since cleaning up XVI (something like 8 months) could probably be a contributing factor here.
- I had really high hopes for that Zelda joke. Unfortunately, it never really gets properly implemented in later parts of the story (as we'll see soon enough).
- Part XVIII features yet another Robot redesign.
- I was pretty happy I could bring back the VS split from Moustache. It also serves as a nod to the previous story (much like Edward's off hand mention of a bet in Moustache was a reference to The Bet.)
- Boy, those yogurt bastards sure are dramatic aren't they? (Yes, Edward and his ilk are yogurt. Recently I read something which called him a stack of talking rocks with moss. It was kind of refreshing after years of hearing Edward being referred to as poop.)
Robot
Parts XV and XVI
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Some notes on Parts XV and XVI:
- I had originally intended for the robot to talk. In fact, Part XV was completed with Robot's dialogue intact. It made him sound like a needy creeper, and I felt like it wasn't in keeping with his characterization up to this point. (He went from being a scary, brooding, shadow-cloaked menace to a needy, creepy, hug-demanding pervert. Trust me, it wasn't good.) I felt that keeping the robot a pantomime character would benefit his overall portrayal in the comic (after all, it's very easy to misread someone's action's when they cannot explain themselves (i.e. babies, animals, etc)).
- Part XVI features two of my favorite renderings of Zordon. The first is when he has that smug smile on his face as the lightning bolt drops. The second is in the sixth panel.
- Part XVI also has the distinction of being a page that I feel looked better as a rough drawing. Some of the energy of the panels gets lost in translation from rough to cleanup but, for what ever reason, it's much more noticeable in this Part.
- I still don't know what the hell is going on with Edward's hair.
Robot
Parts XIII and XIV
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Some notes on parts XIII and XIV:
- By the time part XIII was finished, I had realized that Zordon had become pretty repetitive in his description of "the power." It was something I noticed about the way Zordon would explain concepts to the Power Rangers in the tv show. He would constantly over-explain simple concepts (typical in a kid's show but, I mean, come on, man, get to the point!) So, I decided to have Edward call him out on it in part XIV.
- The last panel of part XIII is, in my opinion, the best drawing of the command center I had done. It's success won't be replicated and, speaking with the blessing of foreknowledge, represents the point where many of my background drawings start to look like poo. (Not ALL of them, mind you. There are still some cracker jacks coming, just you wait.)
- The purple text box bit in panel four of part XIV is a direct and shameless reference to the Legend of Zelda.
- I'm not sure what's going on with Edward's hair in some of these panels. It's really all over the place. Also, the green coloring isn't very consistant from page to page (I think I eventually standardized it, but, who knows.)
Robot
Parts XI and XII
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Some notes on Parts XI and XII:
- Part XI marks the beginning of Robot's second, The Solution.
- The backgrounds in this act were some of my favorites to draw (despite there really only being, like, 6, different ones total).
- The colorization of Edward's hair and eyes is symbolic for two reasons. The first is the obvious call out to his ranger color (much like how the Power Rangers would wear clothes that denote their ranger color when they were at school). The second reason will be revealed after the conclusion of Act Three.
- Zordon is really fun to draw. He's basically a blob with a face.
- I chose green to be Edward's ranger color because the Green Ranger was my favorite ranger as a kid.